What was supposed to be another remake turned out to be so much work. I’ve been trying several times to get 2012’s Sobat Festival to the next level, but it turned out to be so difficult. But I think I finally got to a point where I can say “hey that’s not half bad”. I ended up trying so much stuff until it kinda worked. It’s a really weird mix.
I always liked that idea of the song, basically a remix of Dee Jay’s Stage from Super Street Fighter II featuring Wario (musically with Greenhorn Forest from Wario World) as Dee Jay’s rival, who is quite similar to his actual rival in Super Street Fighter IV in many ways.
I would have liked to add some more voice clips, like the original has, but ultimately decided against it for a couple of reasons. I’d usually have a voiceless version available, but I couldn’t really get most of the samples to work with this weird song. There’s still a few left though! So let’s hear it, brace yourselves for Sobat Festival 2018:
Of course we have a video to go along with that:
It was a lot of work, I hope it was worth it? Next Sunday you’ll definitely get a new song as it’s once again time for our annual X-Mas Mix. Although these are usually kind of, uh, not too interesting for the most part? Oh well! After that we’re closing the year off with the year’s final mix and, of course, the Best Of 2018 album. Lots of work ahead I see, uh, I better get going!
It’s unusual time for an upload, but everything’s unusual lately, that’s just how things are gonna be in late 2018 I guess! Today I present something I’ve been reworking over the last few months. Now, that sounds like a lot – but I didn’t do all that much during that timespan, so don’t expect too much!
I kinda wanted to fix Hard Drive Divinity from 2015, since there were a few things that bothered me. I wasn’t sure if it really deserved its own upload though, given the very few changes. I did work on it some more yesterday, after I came up with a download plan, and I think now it deserves its spot as an intermediate upload. So let’s take a look at Hyper Drive Divinity!
The two most prominent changes include the replacing of the rolling up and down weird synth by a weird synth YEAH. That’s how it’s called, definitely. The other is me admitting that the original song, especially some specific parts like the ending, actually don’t come from Solid Park from the game Hyperdimension Neptunia mk2, but instead from Goddess Awakening Feat Solid Park from Hyperdimension Neptunia The Animation. Also there’s now an intro, that’s new too.
The song is more similar to the Best Of DJ the S 2015 version than the YouTube version, which didn’t have the specific ending. So let’s see what it sounds like:
Can’t forget the video of course:
So that’s that. If all goes as planned, I’ll have another song ready TOMORROW. So I’ll hopefully see you then!
I know my schedule is all messed up lately, but it’s a pretty busy time – probably for you too~
So today I present a song that I wanted to make for a while. Long-time fans might remember a remix of Metalman’s Stage (Mega Man 2) I made in 2011, called Metal Bladeyard Level 3. As the name might suggest, this was already the 3rd version of that song. And as much as I liked the song, it sounds really outdated to me. So I tried to take the song to the next level. The result: Metal Bladeyard Level 4!
So here’s what I did: I changed the mixing and mastering completely, adjusted it to the way I handle songs for a while now. I also revisited some of the instruments (although none of the lead instruments). I also meddled with the drums and added some effects – and now it definitely sounds up-to-date.
What I didn’t do is add some fancy new part or anything, it’s still mostly the same. The new sound should speak for itself though. I feel that I succeeded in taking it to the next level, even if it might not be perfect, but to be fair: none of my songs is perfect to begin with~